Signal still has a big memory leak issue

Upon boot the Sirnal RGB Core App requires about 350 - 400 MB of system memory. After approx. 8 hrs. it balooned up to 1 GB of memory usage and simply continues to rise. Killing the Core App that is not needed keeps the .dll running ( all that is required for lighting ) and everything works as expected. I did spot others complaining about his issue already nearly a year ago and nothing seems to have changed, or any response given to. I can’t recomend or use this software for my customers in its current state sadly.

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SignalRGB’s memory usage varies based on active effects, system tray vs. closed, device count, and features like monitoring or game integrations. Free users will see higher usage when the app is open due to ads (closing to tray reduces this). Seeing 400MB-1200MB can be expected during normal operation. If memory continuously climbs beyond that without plateauing, that’s worth investigating! If you’re seeing runaway RAM use, file a bug report through the app (upper-right icon) with your setup details. :slight_smile:

Taskmgr_8jWIf2VqFEI filed another report via the App. This is after about 24hrs of the system running and the usage is still constantly climbing. CPU: 9800 x3d / GPU: 9070xt / 64GB Ram / Gigabyte Motherboard

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