Insane CPU Usage While In-Game

SignalRGB goes as high as 47% CPU usage while in a game. Playing MW3, in a game, the CPU spikes for SignalRGB.

I am using the Halloween theme (purple + clouds and lightning).

When game is closed, I get around 8-10% usage.

I have no conflicting programs running.

No clue why the usage is so high. It also doesn’t matter which game I run, still 30%+ CPU usage.

Use, in general, should be much lower than this.

We did find an issue in a vendor’s rendering library that we’re pushing a fix for today; it’s already in the latest beta. Appreciate the report, let us know if it solves the issue for you.

-M