I have a GPU that isn’t supported by SignalRGB. So, in additional, I use manufacturer’s program called Palit Thundermaster.
Is it possible that there could be a conflict between Palit Thundermaster and SignalRGB?
I ask because sometimes I get errors when all my RGB is reloading and Thundermaster and Nvidia Panel are closing.
I’m not exactly sure what the problem is, but the Windows log shows the Livekernelevent 144 1004.