# Memory Leak in SignalRGB on Windows 11?

**URL:** https://forum.signalrgb.com/t/memory-leak-in-signalrgb-on-windows-11/1052
**Category:** Support
**Tags:** memory, issues
**Created:** [September 1, 2023, 3:00pm UTC](https://forum.signalrgb.com/t/memory-leak-in-signalrgb-on-windows-11/1052 "2023-09-01T15:00:09Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![dcampbel](https://avatars.discourse-cdn.com/v4/letter/d/5daacb/32.png) [@dcampbel](https://forum.signalrgb.com/u/dcampbel)
#### Post date: [September 1, 2023, 3:00pm UTC](https://forum.signalrgb.com/t/memory-leak-in-signalrgb-on-windows-11/1052/1 "2023-09-01T15:00:09Z")

</div>

There appears to be a memory leak in the latest version of SignalRGB. The app fundamentally works with my box and all the devices, but I had it running for approx a day and it was up to over 4 GB (yes, GB!) of memory in use. (Approx. 20x the next app in the task list.)

Is this a known issue?  
If so, is there a workaround?  
If not, what/how can I gather information to help you debug the issue? (Assuming you want that.)

Thanks!

As background, if it’s helpful, my rig contains:

- Windows 11 (up to date)
- Asus MB with Aura and 7 (supported & detected) Aura devices (fans, etc.)
- Ryzen 9 CPU
- Corsair CPU cooler with display (supported)
- 64 GB RAM (lighted and supported)
- nVidia RTX 2080 Ti (main monitor) & GTX 1650 (supplimentary monitors)
- Razer chroma keyboard and mouse (supported)
- FWIW, I also have the HUE plug in and a detected Hue bridge but not controlling anything on it.  
Not sure if anything else on the box is relevent.

Thanks again.
